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My Journey with Generative AI in the creative industries
 

AI

 

Hey there, fellow AI geek! I've been diving into generative AI for media production since Adobe rolled out Neural Filters in 2019. As a Creative Director who's led teams at Sage, Qredo, and Thrive (an AI-driven learning platform), I use these tools to spark creativity and streamline workflows, delivering award-winning campaigns like the 2020 Telly Awards. Here's how I use them, plus some ethical insights and tools worth checking out.

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Content Creation and Research
 

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Grok: Currently my top pick over ChatGPT, DeepSeek, or Gemini...subject to change (also being based in the EU, we are not receiving the latest AIs when released due to some sensible restrictions imposed in my region). I use it to analyse video transcripts generated in Adobe Premiere, which speeds up my text-based editing back in Premiere. It's a brilliant shortcut, but the final content always needs a human touch to feel alive. Grok also helps with copywriting, content ideation, and research. Ethical Rating: 3/5 - xAI is transparent about its mission, but some X users raise concerns about data privacy and bias risks.

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Perplexity AI: A fantastic research tool with source citations, perfect for digging into media trends. Ethical Rating: 3/5 - It prioritises transparency, but details on data sourcing are limited.



Audio and Music Production
 

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Adobe Gen-AI: Handles automatic music editing and voice-over enhancements for crisp audio. Ethical Rating: 4/5 - Trained on licensed Adobe Stock and public domain content. I prefer using AI tools over AI generators for commercial work and supporting other creatives' jobs. 

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ElevenLabs, Artlist, MotionArray: I confess, I have used all three AI-driven voiceovers and voice cloning, delivering realistic results. Typically, when there isn't the budget or the time to work with a human VO artist/service, what is worrying is that some of the AI-generated voices are more authentic and human than some of the actual voice artists I have hired before, whose delivery was too polished and robotic.

My preferred approach is not text-to-voice but voice-to-voice. I will act out the script myself, using my desired tempo, dramatic pauses, and emphasis to direct the AI-generated version. Hopefully, subtle changes in the scratch VO, such as volume and emotional nuance, will also be translatable in the future. 

Ethical Rating: 2/5 (ElevenLabs), 3/5 (Artlist, MotionArray) - ElevenLabs lacks clear training data details, while Artlist and MotionArray use licensed content but aren't fully transparent about AI processes.

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Soundraw: Creates royalty-free music tailored to video moods, great for quick edits. Ethical Rating: 3/5 - Uses licensed data, but training details are vague.
As mentioned before, I still prefer to find the track I want from a real artist, but music editing other people's tracks to fix my needs can be a pain (unless you are purchasing an entire music kit like the Premium Beats platform). Using an AI to select where in the track the mood should change, and to quickly edit the duration on the other hand is a game changer and very welcome. 



Video Editing and Enhancement
 

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Adobe Gen-AI: Crucial for precise retouching and editing of footage and images. Out of all of the latest AI products that have emerged in recent years, these are the ones I use the most, and I mostly use these tools in Premiere, Photoshop, and After Effects...less so in Illustrator. Ethical Rating: 4/5 - Strong on licensed data, but the Midjourney image issue slightly clouds its ethical stance. As a keen follower of Adobe Max, the sneak peeks always pique my interest. Whatch this space!

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Veed and Descript: To be honest, this is not something for me, but something I recommend to non-creatives to use. Having said that, I have used the AI-eye-fixing tool—when the subject's eyes can be seen reading a script. I would love to have something similar for camera A/B interviews, to remove those moments when the interviewee's eyes flick to one of the cameras breaking the 4th wall.  Ethical Rating: 3/5 - Useful, but limited info on training data.

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Topaz Video AI, AI Scale-Up, Depth Scanner, Speedx AI Plugins: These boost video upscaling, depth mapping, and motion enhancements. Ethical Rating: 3/5 - Focused on enhancement, but training data sources aren't well-documented. Of course, Runway can also do all of the above, but if you are like me, I am SICK TO DEATH of having to pay for yet another subscription. I would much rather just pay for a plugin I can use locally. 



Visual Editing and Enhancement
 

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Synthesia: Ideal for quick video avatars and personalised content. I love Syntheia, ever since pitching it for a video ABM campaign back in 2018/19. One of the more ethicial tools and serices https://www.synthesia.io/ethics

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Google Flow/Veo, MoonValley, Comfy, Kaiber: Although I was a very early adopter of Runway, I recently cancelled my subscription. Ethical concerns, not wanting to pay a subscription for what was a one-time-purchased plugin can do. AI tools aside, gen-AI video is also a much more competitive field now. MoonValley for example claims licensed footage, but others lack clear training data details.

Whilst Google AI's have more of a right to be trained on YouTube than Runway has...sort of.

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Move.AI: Streamlines motion capture and animation for characters. Ethical Rating: 3/5 - Focuses on motion data, but training transparency is lacking. 

Wonderstudio: Automates character animation and VFX integration. Ethical Rating: 3/5 - Like Move.AI, its training data practices aren't clear.

I see these as AI tools and not AI content plagiarisers, so I have fewer reservations about using them, and they are very cool.



Coding and Development
 

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Replit: A collaborative coding platform with AI-assisted features, great for prototyping interactive media. Ethical Rating: 3/5 - Focuses on code suggestions, reducing IP concerns, but training data details are sparse. I haven't used this tool yet, but I am itching to. Coding is not my kung fu, a little expression writting in After Effects, Zappar, node-based editing in Cinema 4D or script writing in Monday.com are my limitations. So, suddenly being able to potentially create something so far outside of my skill set is quite exciting, even if only to produce a concept prototype before handing over to a professional backend/frontend developer or programmer, blows my mind a little.



3D geometry
 

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Spline.Design: A 3D generator for creating interactive 3D assets, perfect for web and media projects. Ethical Rating: 3/5- Primarily a design tool, but its AI component's training data isn't fully disclosed. I can see this being a lot of fun, however, most of the 3D content I produce tends to be technically and very specific. 

Luma AI, NVIDIA's Instant NeRF: I'm excited about these image-to-3D geometry generators for revolutionising 3D asset creation. Ethical Rating: 2/5 - Promising, but training data details are limited.

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Adobe Project Neo (Beta): I'm excited about this web-based 3D design tool, which lets me create and edit 3D models with intuitive controls familiar to 2D designers. Its integration with Adobe Illustrator allows seamless import/export of SVG files, making it easy to turn 2D designs into 3D or refine 3D assets as vectors. Perfect for brand graphics and isometric illustrations in my media projects. Ethical Rating: 4/5 - Built on Adobe's licensed data framework, similar to Firefly, though full transparency on its AI components is still evolving.



Ideation and Prototyping
 

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Adobe Firefly: Great for brainstorming visuals and concept art, integrated with Creative Cloud. Ethical Rating: 4/5 - Uses licensed data and Content Authenticity Initiative metadata, though Midjourney image use is a concern. Regardless, this is usually my first stop when it comes to image gen-AI.

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DALL-E 3: Good for creative visuals, though less photorealistic. Ethical Rating: 2/5 - Faces legal issues over web-scraped data and potential copyright infringement.

Midjourney: Sparks creativity, but its stylized outputs often need ethical tweaks to avoid mimicking protected styles. Ethical Rating: 1/5 - Relies on web-scraped data, leading to lawsuits over IP theft.

Ethics-based, Midjourney creates amazing results. However, both platforms have a terrible onboarding and UI, not very inclusive to non-geeks. Feels like MS-DOS vs. Max OS. When I do use either, it is purely for ideation or a starting point in my creative process, never for final commercial work.

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PromeAI turns photos and graphics into consistent sketched images, saving me from manual work in ProCreate (though I miss iPad sketching!). When I am storyboarding, I will often take these images into ProCreate to add a little more human flair (mess) and greater customisation. Ethical Rating: 2/5—Training data isn't well-documented, raising potential IP concerns. I will likely replace this with Google Whisk when it becomes available in the EU.



Ethical Concerns
 

Generative AI is powerful, but it has challenges:

  • Intellectual Property: Tools like Midjourney and DALL-E face lawsuits for using artists' work without consent or compensation, threatening creative livelihoods.

  • Transparency: Many tools don't disclose training data sources, undermining trust. Even Adobe's use of some Midjourney images raises questions.

  • Job Displacement: AI automation risks reducing opportunities for all 'thinking' roles, not just in the creative industry. I am a geek, I love new tech, but even I can see the end-of-days. AI is devaluing hard-earned creative/technical skills. Someone who can order the best things on a menu is not a chef. Whilst the mantra that AI won't replace jobs, but people who can use AI will, is only partially true. A very small number of AI users can replace whole teams of  non-AI users = fewer jobs. This saying is also very short-sighted. I do not believe it is taking the longer view into account. The AI-user's days are also numbered.

  • Bias and Misinformation: Models can perpetuate biases or misinformation if not monitored, as some note with Grok's data control.

  • Deepfakes: Voice cloning (ElevenLabs) and avatars (Synthesia) risk misuse, like in the Scarlett Johansson case.

I prioritise tools like Adobe Firefly and Project Neo for their licensed data and advocate for ethical AI development to protect creators.



Tools vs Content Generators
 

I have referenced this a few times, so let's break this down:
 

  • Tools: Adobe Gen-AI, Topaz Video AI, Veed, Descript, PromeAI, Spline.Design, Move.AI, Wonderstudio, Replit, and Project Neo enhance specific tasks (e.g., editing, upscaling, coding, motion capture, 3D design) without creating new content from scratch. They refine existing assets or streamline workflows.

  • Content Generators: Grok, Perplexity AI, ElevenLabs, Artlist, MotionArray, Soundraw, Adobe Firefly, DALL-E 3, Midjourney, Synthesia, Google Flow/Veo, MoonValley, Comfy, Kaiber, Luma AI, and NVIDIA's Instant NeRF create original content (e.g., text, images, videos, music, 3D models) from prompts, often using large datasets.

  • Difference: Tools augment human work by enhancing processes, while content generators produce new assets, raising bigger ethical questions about data sourcing and IP.

AI has transformed my workflow, blending creativity with efficiency, but it's the human spark that makes the final content sing. What's your favourite AI tool? Let's chat about pushing the boundaries responsibly!

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