๐ ๐ข๐ง๐๐ข๐ก ๐๐๐ฆ๐๐๐ก๐๐ฅ๐ฆ ๐๐ฅ๐ ๐๐๐๐ง ๐๐ก ๐ง๐๐ ๐๐ข๐๐
- candyandgrim

- Jan 30
- 2 min read
๐๐ฒ๐'๐ ๐ฒ๐ ๐ฝ๐น๐ผ๐ฟ๐ฒ ๐๐ต๐ ๐ถ๐ ๐ณ๐ฒ๐ฒ๐น๐ ๐น๐ถ๐ธ๐ฒ ๐บ๐ผ๐๐ถ๐ผ๐ป ๐ฑ๐ฒ๐๐ถ๐ด๐ป๐ฒ๐ฟ๐ ๐ฎ๐ฟ๐ฒ ๐ด๐ฒ๐๐๐ถ๐ป๐ด ๐๐ต๐ฒ ๐ฐ๐ผ๐น๐ฑ ๐๐ต๐ผ๐๐น๐ฑ๐ฒ๐ฟ ๐ณ๐ฟ๐ผ๐บ ๐ด๐ฒ๐ป-๐๐ ๐ฐ๐ผ๐บ๐ฝ๐ฎ๐ฟ๐ฒ๐ฑ ๐๐ผ ๐ผ๐๐ต๐ฒ๐ฟ ๐ฐ๐ฟ๐ฒ๐ฎ๐๐ถ๐๐ฒ ๐ฝ๐ฟ๐ฎ๐ฐ๐๐ถ๐๐ถ๐ผ๐ป๐ฒ๐ฟ๐
Another week, another "motion graphics is dead" post. Let's talk about why these hot takes miss the mark.

๐ง๐ต๐ฒ ๐๐บ๐ฏ๐ฟ๐ฒ๐น๐น๐ฎ ๐ฝ๐ฟ๐ผ๐ฏ๐น๐ฒ๐บ
Motion graphics isn't a single disciplineโit's an umbrella term covering 2D animation, 3D CGI, compositing, character animation, kinetic typography, 2.5D, infographics, UI animation, VFX, broadcast design, and more.
When someone announces a tool that "makes motion graphics obsolete," they're usually solving one narrow slice. A tool generating floating UI elements doesn't replace someone art directing a 90-second explainer from concept to delivery.
๐๐ณ๐๐ฒ๐ฟ ๐๐ณ๐ณ๐ฒ๐ฐ๐๐: ๐๐ต๐ฒ ๐ฐ๐ฎ๐ป๐ฎ๐ฟ๐ ๐ถ๐ป ๐๐ต๐ฒ ๐ฐ๐ผ๐ฎ๐น ๐บ๐ถ๐ป๐ฒ
After Effects sits at the intersection of Premiere, Illustrator, Photoshop, and Cinema 4Dโyet consistently gets AI features last.
๐ช๐ต๐ฎ๐ ๐ผ๐๐ต๐ฒ๐ฟ ๐ฎ๐ฝ๐ฝ๐ ๐ด๐ผ๐:
ย โข Premiere: AI Object Mask, video extend, music remix, Essential Sounds
ย โข Illustrator: Mockup, text-to-vector, generative recolor
ย โข Photoshop: Generative fill/expand, remove tool, neural filters
๐ช๐ต๐ฎ๐ ๐๐ณ๐๐ฒ๐ฟ ๐๐ณ๐ณ๐ฒ๐ฐ๐๐ ๐ด๐ผ๐:
ย โข Generative fill (limited)
ย โข Beta SVG import
ย โข GLTF import (clunky compared to C4D or Blender)
The disparity reveals where Adobe sees AI opportunity versus where complexity doesn't justify investment.
๐ช๐ต๐ ๐น๐ฒ๐ณ๐ ๐ถ๐ป ๐๐ต๐ฒ ๐ฐ๐ผ๐น๐ฑ
๐๐ต'๐ด ๐ฉ๐ข๐ณ๐ฅ๐ฆ๐ณ ๐ต๐ฐ ๐ญ๐ฆ๐ท๐ฆ๐ญ ๐ถ๐ฑ
Text-to-video for a 5-second transition is straightforward. Maintaining temporal consistency, brand compliance, and intentional timing across 90 seconds with proper easing and audio sync? Exponentially harder.
Current gen-AI models struggle with basic temporal consistency. Ask them to maintain a character across 300 frames while following an easing curve you can art direct, and they fall apart.
๐ง๐ต๐ฒ ๐บ๐ฎ๐ฟ๐ธ๐ฒ๐ ๐ถ๐ ๐บ๐ผ๐ฟ๐ฒ ๐ป๐ถ๐ฐ๐ต๐ฒ
Most studios have several graphic designers to one motion designer. Smaller addressable market means less ROI for developers. They prioritize broader user bases.
Building AI for static images serves millions. Building for professional motion graphics serves a fraction of this number. The economics are brutal but clear.
๐ช๐ต๐ฎ๐ ๐๐ต๐ถ๐ ๐บ๐ฒ๐ฎ๐ป๐
You're not being left behind because you're slow to adapt. The problem is genuinely harder and the market is smaller.
The "motion graphics is dead" posts come from people who've never had to deliver multiple aspect ratios, maintain brand consistency across 12 months, or hit a broadcast deadline with zero margin for error.
๐ง๐ผ๐บ๐ผ๐ฟ๐ฟ๐ผ๐: "THE ICE IS CRACKING" ๐ช๐ต๐ฎ๐'๐ ๐ฎ๐ฐ๐๐๐ฎ๐น๐น๐ ๐ฎ๐ฟ๐ฟ๐ถ๐๐ถ๐ป๐ด ๐ถ๐ป ๐บ๐ผ๐๐ถ๐ผ๐ป ๐๐ ๐๐ผ๐ผ๐น๐, ๐ฎ๐ป๐ฑ ๐๐ต๐ฎ๐ ๐ถ๐ ๐บ๐ฒ๐ฎ๐ป๐ ๐ณ๐ผ๐ฟ ๐ผ๐๐ฟ ๐๐ผ๐ฟ๐ธ๐ณ๐น๐ผ๐๐.




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